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cooking-That +Sta food for pets    2010-03-09
Quote:Or maybe I eat it and it buffs the pet, didn't try that LOL. That鈥檚 exactly how it works. You eat it and your pet gets the buff. So it doesn鈥檛 mater if your pet eats fungus or not. Edit: Quote:I assume since it's called sporling something or other that only pets that eat fungus? eat it, who uses those pets? Sweetpea, my l...
Wow just wow    2010-03-04
That was a very interesting link. That old Spirit Bond would be totally awesome to have now. The general placement of certain talents I found to be a complete surprise too. As for that old Survival We once had a melee bleed attack? I would love to have me one of those for close quarter fighting. -Thr...
Question re: PVP status    2010-02-24
I haven't tried it lately, but if you ran fairly close to an NPC and gained aggro, you would flag. So it might be a case of gaining the pvp flag through proximity aggro, which would be visible for an Ally faction player.If your pet was on Aggressive, that could also be the problem--attack (or have your pet attack) a flagged...
or go Muti for PvP Salwrathis    2010-02-10
If you ever wanted to goombat daggers, or go Muti for PvP.Salwrathis wrote:If you ever wanted to goombat daggers, or go Muti for PvP. Youan just go PvP after removing two pies of armor for mh the same efft.What they mean is daggers areompletely gimped by resiliee now bause all dagger sps are highlyrit reliant. With the abundae of resiliee gear that is easy enough to get daggers wont have mh use unless theyhange so...
think permafrost probably    2010-02-09
Yeah, go with Raglu i think permafrost probably would work better with a rogue would give a ne little boost toontrol.Tapole wrote:Now, i know my hit rating is very low. And the gem in my brers was puhased by mistake and i intend to reple it with +8 hit. Make sure to avoid the mistake I see a lot of folks making and get the Spell Hit one. I'm sure that's what you were gonna do, but I had to make sure. Tapole wrote:I'm also intending to farm for the Belt of Blasting as the one i have at the minute was only to rid myself of a green. Sadly, a green belt probably would have been better than what you...
A path to the recognition of virtual property    2010-02-06
That epic mount? That sweet sword? All that gold you have stashed away? All the time spent leveling your character? The mount, the sword, the gold, and your character -- none of them are yours. All can be swept away at the whim of the game company, because virtual...
Warrior Q&A with Ghostcrawler    2009-10-17
A little late on this one too! What with all the time we're spending on the Profiler combined with some big news we have for next week, and we're a little slower on the draw than usual this week. But here it is, the Warrior Q&A! Thanks to MasterofDisguise for helping me throw the blog together. I can't comment much on the actual content here, Warrior is not a class that I play鈥攖he rage mechanic never really appealed to me, and the interview below indicates the same may be true of the developers! You can read the entire interview after the break, or read the original one linked below: http://www.worldofwarcraft.com/info/underdev/warrior.html Community Team: We鈥檇 like to start things off by asking a question that players often ask in regard to the very purpose of each class. In this case, we鈥檙e looking specifically at warriors, which have been stalwart base for comparisons since the start of World of Warcraft. Q: Where do warriors fit into the larger scope of things currently and where do you see them going from this point forward? A: Historically, warriors have always been one of the most dominant classes in World of Warcraft. In Molten Core and for raids afterwards, warriors were THE tank, no question. DPS warriors could also top the damage meters, and were a very potent PvP force. We think we allowed the warrior class to overshadow some other classes, which is probably to be expected given the iconic nature of the plate-wearing fighter in RPGs that long preceded World of Warcraft. We think they are in a fairer place now, in that there is room on the stage for other classes, yet they are still a very powerful and popular class to play. The warrior class has been a very tricky one to balance, largely due to the way rage converts into damage (which converts into rage, which converts into damage...), and we haven鈥檛 completely nailed that design just yet. One of the things we want to do in the future is take a hard look at the Arms and Fury trees. There are several talents which just haven鈥檛 weathered the course of time well and pale in comparison to some of the newer Wrath of the Lich King talents. We鈥檙e happiest with the Protection tree -- we made a conscious effort to pare down that tree and remove a lot of mandatory talents in order to give the warrior more flexibility to take some more fun or utility-oriented talents. We need to make the same pass on the dps side of things. The reason we haven鈥檛 done so yet is that warrior dps is in a pretty good place and we don鈥檛 want to have to nerf the class across the board just to make some talents a little sexier. We will eventually do this though. We also need to make some decisions about the difference between Arms and Fury. Traditionally, Arms was the PvP tree and Fury was the PvE tree. We understand some players prefer that model, but we don鈥檛 like the way it cuts off such a big chunk of the class from players who might not have much interest in the PvP or PvE parts of the game. However, we would like to reinforce a little more the kits of Arms and Fury. Everyone (I hope) gets the difference between Frost and Fire mages. Arms is supposed to be about weapons and martial training and feel 鈥渟oldierly.鈥?Fury is supposed to be about screaming barbarians in woad. You get a sense of that, but it could be stronger. With the death knight, we allowed all three trees to more or less be able to tank. There is a desire among some players and designers to see Arms tank with a two-hander...
Fictional WoW terrorism plot detailed    2009-09-19
Just how would terrorists plan an attack through an online virtual world like World of Warcraft using actual game lingo to mask their true intents? This isn't the premise for an episode of 24, although the writers ...
A few Tips That Will Improve Your PVP Skills    2009-08-26
One of the most intense and exciting things about World of Warcraft is the PVP (Player Versus Player) aspect of the game. Doing PVP with others in groups and succeding is a rush. But PvP can be really rough when you first start. Most new PVP players find that they spend most of their timeg and looking for their corpse. And even if you’re a long-time veteran of player versus player combat, it’s possible to lose track of the basics. I have experienced several players who forgot the basic PVP skills, simply because they had a streak for a long time.With that out of the way, let̵...
World of Raids: Mimiron Hard Mode Video, Recent In-Game Fixes, Blue Posts    2009-08-13
nbsp;The Impale ability used by the Iron Ring Guards in the Thorim encounter should now hit the player tanking them and only that player tan...
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