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or go Muti for PvP Salwrathis
2010-02-10 00:00:00
just go PvP after removing two pies of armor for mh the same efft.
What they mean is daggers areompletely gimped by resiliee now bause all dagger sps are highlyrit reliant. With the abundae of resiliee gear...
think permafrost probably
2010-02-09 00:00:00
replement shoulders. onsider running Hero MgT for some new ones. Tapole wrote:And for my build, should i stk to what i have or should i go more aane? I'm not sure ifleaasting would be worth giving up so many points in frost for. Also i've read that after 800+ spell dmg or so that full frost is ok for raiding...
Warrior Q&A with Ghostcrawler
2009-10-17 00:00:00
of the developers! You can read the entire interview after the break, or read the original one linked below: http://www.worldofwarcraft.com/info/underdev/warrior.html Community Team: We鈥檇 like to start things off by asking a question that players often ask in regard to the very purpose of each class. In this case, we鈥檙e looking specifically at warriors, which have been stalwart base for comparisons since the start of World of Warcraft. Q: Where do warriors fit into the larger scope of things currently and where do you see them going from this point forward? A: Historically, warriors have always been one of the most dominant classes in World of Warcraft. In Molten Core and for raids afterwards, warriors were THE tank, no question. DPS warriors could also top the damage meters, and were a very potent PvP force. We think we allowed the warrior class to overshadow some other classes, which is probably to be expected given the iconic nature of the plate-wearing fighter in RPGs that long preceded World of Warcraft. We think they are in a fairer place now, in that there is room on the stage for other classes, yet they are still a very powerful and popular class to play. The warrior class has been a very tricky one to balance, largely due to the way rage converts into damage (which converts into rage, which converts into damage...), and we haven鈥檛 completely nailed that design just yet. One of the things we want to do in the future is take a hard look at the Arms and Fury trees. There are several talents which just haven鈥檛 weathered the course of time well and pale in comparison to some of the newer Wrath of the Lich King talents. We鈥檙e happiest with the Protection tree -- we made a conscious effort to pare down that tree and re...
the bottom of the tree, just
2009-05-14 00:00:00
mh harder. yes, Divine Strength is a required talent.... after you get 51 points in Retribution. Leveling up you won't have strength for this to matter too mh. Later in the game this is mh more u...
mh a full afltion
2009-04-30 00:00:00
the pah, but there are aouple of extra bonuses after the pah - It refreshesorruption (or am I mistaken here?) - It benefits from haunt as an extra affltion debuff Je...
my sp to either mutilate orombat swords As I
2009-04-28 00:00:00
After HAT gets nerfed I will behanging my sp to either mutilate orombat swords. As I understand it, they put out very similar DPS and it's best to go with what weapons you have for the job. Last night in Naxx I was blessed with a great sword and a great dagger. My swords: MH - Silentrusader (156 dps, 2.50 speed) OH - Hatestrike (143 dps, 1.50 speed) Daggers: MH - Twilight Mist (156 dps, 1.80 speed) OH - Murder (156 dps, 1.50 speed) So, whh sp will help me do more damage? J...
Last night I resp''dombat to see what my
2009-04-28 00:00:00
HfB bomes hard to NOT keep up after a while. Last night I resp'dombat to see what my dps was like using fistdagger. And I pled Adrenaline Rush on my bar where HfB usually is, Shift + E...
wrote:How tehrap do you
2009-04-17 00:00:00
have a question about this, It seems from the blog that stkingrit isn't going to be any more nessary with SD as, after aertain point, It just isn't going toause an irease in useful prs. However, it shou...
sadtree,I miss
2009-04-17 00:00:00
a "problem" to just glae up at the enemy's target frame to get alear and priseount of myombo points, I find that after several hours of raiding I sort ofan't keep my eyes on the m...
that bause after getting
2009-04-17 00:00:00

Funny you mentioned that bause after getting the addon and putting theombo point display next to my DoTimers I rearranged my UI and put my x-perl target frame right in that spot you said. Still, the addon's display of th...
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