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Starfall: Less Pew Pew More QQ
2010-03-26 00:00:00
on a UFO and everyone else sees me doing the robot like a pro. - MojoVIII
i have bathed in the blood of man...
Question re: PVP status
2010-02-24 00:00:00
Salmon grunt snort DanceBorean Tundra is a PvE server in the central timezone.
As for the OP's problem, there are only two possibilities: pvp was on or it was an NPC. B...
A path to the recognition of virtual property
2010-02-06 00:00:00
are notorious for laying claim to everything that exists or happens in their games, with some notable exceptions. The developer might make a dec...
Warrior Q&A with Ghostcrawler
2009-10-17 00:00:00
due to the way rage converts into damage (which converts into rage, which converts into damage...), and we haven鈥檛 completely nailed that design just yet. One of the things we want to do in the future is take a hard look at the Arms and Fury trees. There are several talents which just haven鈥檛 weathered the course of time well and pale in comparison to some of the newer Wrath of the Lich King talents. We鈥檙e happiest with the Protection tree -- we made a conscious effort to pare down that tree and remove a lot of mandatory talents in order to give the warrior more flexibility to take some more fun or utility-oriented talents. We need to make the same pass on the dps side of things. The reason we haven鈥檛 done so yet is that warrior dps is in a pretty good place and we don鈥檛 want to have to nerf the class across the board just to make some talents a little sexier. We will eventually do this though. We also need to make some decisions about the difference between Arms and Fury. Traditionally, Arms was the PvP tree and Fury was the PvE tree. We understand some players prefer that model, but we don鈥檛 like the way it cuts off such a big chunk of the class from players who might not have much interest in the PvP or PvE parts of the game. However, we would like to reinforce a little more the kits of Arms and Fury. Everyone (I hope) gets the difference between Frost and Fire mages. Arms is supposed to be about weapons and martial training and feel 鈥渟oldierly.鈥?Fury is supposed to be about screaming barbarians in woad. You get a sense of that, but it could be stronger. With the death knight, we allowed all three trees to more or less be able to tank. There is a desire among some players and designers to see Arms tank with...
A few Tips That Will Improve Your PVP Skills
2009-08-26 00:00:00
that’s even if you are warrior and travel with a priest. Do not leave your destiny in the hands of other, always be sure to have some bandages or potions available when your healer runs out of mana or die.. Do you really want your character to die because the healer you were counting on was helping someone else, ...
World of Raids: Mimiron Hard Mode Video, Recent In-Game Fixes, Blue Posts
2009-08-13 00:00:00
in the Thorim encounter should now hit the player tanking them and only that...
World of Raids WoW Blue Tracker: Recent In-Game Fixes
2009-08-13 00:00:00
with North America on Tuesday May 5.) The health of the Heart of the Deconstructor in the XT-002 Deconstructor encounter has been reduced. In the Thorim encounter, the Iron ...
tired when I wrote all that out and
2009-05-31 00:00:00
to put Slow up there in the first ple. Ontop of that question, with Slow + Torment the weak now being used instead, would it not make sense to use a different attk as opposed to Aane Blast (where Aan...
TalentSpellombos I stumbled upon
2009-05-31 00:00:00
with everything in the Aane tree that Frostbolt does. By pking up Improved Fireball and Ignite, it is plausible that using Slow + Fireball + Glyph of Fireball inonjtion with Ignite, Aane Ins...
the bottom of the tree, just
2009-05-14 00:00:00
Leveling up you won't have strength for this to matter too mh. Later in the game this is mh more useful. Go up the Retribution tree till you get Divine Storm and then youan get Divine Strength next...
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