Starfall: Less Pew Pew More QQ2010-03-26 00:00:00 but a direct buff too it
would be nice. id like to see more damage being done the closer the target is to the m...
Wow just wow2010-03-04 00:00:00Bond
would be totally awesome to have now. The general placement of certain talents I found to be a complete surprise too. As for that old Survival We once had a melee bl...
Question re: PVP status2010-02-24 00:00:00you
would flag. So it might be a case of gaining the pvp flag through proximity aggro, which
would be visible for an Ally faction player.If your pet was on Aggressive, that co...
think permafrost probably2010-02-09 00:00:00 would work better with a rogue
would give a ne little boost toontrol.
Tapole wrote:Now, i know my hit rating is very low. And the gem in my brers was puhased by mistake and i intend to reple it with +8 hit. Make sure to avoid the mistake I see a lot of folks making and get the Spell Hit one. ...
Warrior Q&A with Ghostcrawler2009-10-17 00:00:00between Arms and Fury. Traditionally, Arms was the PvP tree and Fury was the PvE tree. We understand some players prefer that model, but we don鈥檛 like the way it cuts off such a big chunk of the class from players who might not have much interest in the PvP or PvE parts of the game. However, we
would like to reinforce a little more the kits of Arms and Fury. Everyone (I hope) gets the difference between Frost and Fire mages. Arms is supposed to be about weapons and martial training and feel 鈥渟oldierly.鈥?Fury is supposed to be about screaming barbarians in woad. You get a sense of that, but it could be stronger. With the death knight, we allowed all three trees to more or less be able to tank. There is a desire among some players and designers to see Arms tank with a two-hander while Prot tanks with a shield. We鈥檙e still not sure that鈥檚 the direction we鈥檒l go -- it鈥檚 a ton of re-design and will never work for say the druid or paladin classes. Q: What is it that makes them unique compared to all other classes? A: The big ones are stances and rage. Other than warriors, only bear druids use the rage mechanic, and that is pretty much just because that form is intended to mimic warriors. Rage is an unusual resource because it is infinite over the course of minutes, but can be very limiting over the course of seconds. While the basic mechanic of rage is interesting, it has caused us lots of balance problems over the course of World of Warcraft -- sometimes in the favor of the warrior and sometimes not. It鈥檚 probably time to give the mechanic another look. Stances are intended to be a major battlefield decision for warriors, though we realize it doesn鈥檛 always pan out this way. You have access to different abilit...
Fictional WoW terrorism plot detailed2009-09-19 00:00:00Just how
would terrorists plan an attack through an online virtual world like World of Warcraft using actual game lingo to mask the...
tired when I wrote all that out and2009-05-31 00:00:00weak now being used instead,
would it not make sense to use a different attk as opposed to Aane Blast (where Aane Blast hasompletely outstanding Damage Per Mana it may potentially be falling behind ...
TalentSpellombos I stumbled upon2009-05-31 00:00:00pushes out huge damage without requiring fishing for prs. I still
would suspt Mage armor to be the best bet over the Molten Armorrit rate, simply for manaonservation. The downside with t...
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