Also, add in the ISB Debuff that you may be missing, as that raises other peoples damage. Over a 10 minute battle, with .9 extra SBs per 2 minutes, that's 4.5 SBs, with a 23%
rit one of those shouldrit. Add in the damage that your next SBs get, your DoTs get, the other 'lks DoTs and SBs get, and the SPriests gets. Will be interesting to see, though I'm not good at all those maths. Would get trky anyway seeing as there are so many variables. My raids usually have 2-6 shadow users(Lks and Spriests). IMO the extrahae to get ISB up makesoD more viable. If it doesn't, then they are still about even, andoD is "easier" making keeping all your DoTs up a little bit easier, leaving more room for human error and lag.
thorler wrote:BARE WITH ME AS I TRY AND WORK THROUGH THIS.... Is the hot tub optional at the nudistamp?
i did ftor in ISB. 60% uptime leading to an average 12% damage irease to self. yes thnally theoD rotation will have a slightely higher ISB uptime... but that's to mh to ftor in :P
Shadow Mage Firemaer Minimum Level: 26 Mandatory Talents: 22 Intensity Boosting Talents: Ruin, Shadow Mastery, Demon Srife, Master Demonologist, Destrtion tree in general Dertion: This playstyle is leading bk to the origin of Warlks, that of mages who delved too deeply into the shadow arts. You are a nuking warlk, and depending on your optional talents, you will work with shadow or with fire. If you have Demon Srife, a srified Scubus or a srified imp will boost either mag, while a srified
felhunter will let you nuke longer. Your fus on dirt and burst damage is great for raiding and PvP. while looking in the play styles Iame rossed that build. What other talents would you rommend for this build or 1 similar? Link to this 5 replies Mar 12th 2008 5:32pm : Logged Reply to this Lady KarlinaSage4402 Dent